Hi HN,
(First time poster!)
I'm the author of `lstr`. I've always loved the classic Linux `tree` command for its simplicity, but I often found myself wanting more modern features like interactivity and Git integration. So, I decided to build my own version in Rust with a philosophy of being fast, minimalist, and interactive. It was also an excuse to help learn more about Rust\!
Here's a quick look at the interactive mode:
https://raw.githubusercontent.com/bgreenwell/lstr/main/asset...
I've just released v0.2.0 with some features I think this community might find useful:
* **Interactive TUI Mode:** You can launch it with `lstr interactive`. It allows for keyboard-driven navigation, expanding/collapsing directories, and opening files in your default editor.
* **Git Status Integration:** Using the `-G` flag, `lstr` will show the Git status of every file and directory right in the tree output.
* **Shell Integration:** This is my favorite feature. In interactive mode, you can press `Ctrl+s` to quit and have `lstr` print the selected path to stdout. This lets you pipe it into other commands or use it as a visual `cd`. For example, you can add this function to your `.bashrc`/`.zshrc`:
```bash
lcd() {
local selected_path
selected_path="$(lstr interactive -gG)"
if [[ -n "$selected_path" && -d "$selected_path" ]]; then
cd "$selected_path"
fi
}
```
Then just run `lcd` to visually pick a directory and jump to it.
It also supports file-type icons (via Nerd Fonts), file sizes, permissions, and respects your `.gitignore`.
The project is open-source and I would love to get your feedback.
GitHub: https://github.com/bgreenwell/lstr
Crates.io: https://crates.io/crates/lstr
Thanks for checking it out!
Second off, I didn't realize how deep the dep tree would be for this type of program -- 141 total! So much of it is the url crate, itself a dep of the git crate, but there's a bunch of others too. I'm just getting into learning Rust -- is this typical of Rust projects or perhaps typical of TUI projects in general?
(EDIT to strikeout) ~~The binary is also 53M as a result whereas /usr/sbin/tree is 80K on my machine -- not really a problem on today's storage, but very roughly 500-1000x different in size isn't nothing.~~
Maybe it's linking-related? I don't know how to check really.
(EDIT: many have pointed out that you can run `cargo build --release` with other options to get a much smaller binary. Thanks for teaching me!)
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