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| | Ask HN: Cheapest way to process $10 credit card payments | |
6 points by the_cat_kittles on Oct 20, 2012 | hide | past | favorite | 5 comments
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| | I am trying to figure out how to process payments for an iphone app. This involves choosing which gateway, merchant, and card input (jumio / card.io / all the different magnetic strip readers / others?) Most charges will be around 10 USD. Does anyone have advice on which gateway, merchant and card input method to use? What other things should influence my choices? There will be no recurring billing by the way. Any advice helps, thanks! |
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1) Square, because they have no fixed fee per transaction. 2.75% means 27.5c per $10 charge. It's not really something you integrate with an app, but with talking of swiping, it's not clear what the use case is.
2) PayPal micropayments. At 5% + $0.05, it's 55c per $10 charge. PayPal has a card-swipe reader the same as Square, but people can also pay with their PayPal accounts, or you can take full control over the payment interface by implementing the PayPal Pro API in your app.
Both are less than the 2.9% + $0.30 offered by Stripe, Braintree, or most any low volume MOTO merchant account.
I don't think anyone can recommend what the best input method is without any knowledge of what your app is or who your customers will be.