That... is a really good idea. I was thinking of cutting a flat piece of diffusing material to shape.
My intuition is that there would be pain in 3d printing a diffusion structure because slicers etc. would not be optimised for producing a homogenous solid. I would guess that 100% infill is actually something like 99.98% with tiny voids that stick out like a sore thumb when you shine a light through. I might be wrong about that, I'm not a 3d printing expert.
The principle of reshaping I think is awesome though. It might just be an issue of modulating brightness to counter any uneven distribution. It's got me thinking about a Faceted approach. 3d Print a faceted basin and then print a thin edge divider to sit in it. Fill it with something that sets solidly enough and makes a good diffuser (this too sounds like a war with bubbles). Take it out of the basin when set and you potentially have a nice faceted surface with each facet individually colourable.
for a cheap test, put wax paper between two grids/grilles and see how it looks (ie: double-diffusion). ie: [ LED | <grid> | <wax paper> | <grid> | <wax paper> ]
...the first grid isolates the color, the first wax paper diffuses the LED, the second grid "receives" the isolated color (diffused, not spot/point) which then gets finally diffused for viewing.
Surely you can look up how to avoid bubbles on a semi-transparent resin pour.
>Surely you can look up how to avoid bubbles on a semi-transparent resin pour.
I know how that's done (usually a combination of careful stirring and a vacuum chamber). The principle is easier than the practice. I am dispraxic and generally shouldn't be allowed near physical objects, but I like them so.
My intuition is that there would be pain in 3d printing a diffusion structure because slicers etc. would not be optimised for producing a homogenous solid. I would guess that 100% infill is actually something like 99.98% with tiny voids that stick out like a sore thumb when you shine a light through. I might be wrong about that, I'm not a 3d printing expert.
The principle of reshaping I think is awesome though. It might just be an issue of modulating brightness to counter any uneven distribution. It's got me thinking about a Faceted approach. 3d Print a faceted basin and then print a thin edge divider to sit in it. Fill it with something that sets solidly enough and makes a good diffuser (this too sounds like a war with bubbles). Take it out of the basin when set and you potentially have a nice faceted surface with each facet individually colourable.