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Some criticism of the author here regarding how they structure their diffs.

They "made something ~100 tflops faster" and peoples' comments are "their commit messages are bad"? You guys would hate how John Carmack worked, too



https://github.com/oliverbenns/john-carmack-plan you can read carmacks old .plan files

They're mostly not exactly prose but remember this was almost 40 years ago when the dominant style of writing code in some places was still ye olde K&R C with one letter variable names and goto everywhere


Found this in there, a great soapbox piece about opengl vs D3D. https://github.com/oliverbenns/john-carmack-plan/blob/master...


I was appreciative/shitposting.

Would love to see Carmack's commit messages. Just the other day I unsuccessfully tried to look for pictures of his office newer than QuakeIII era. Want ti figure out his ergonomics for working (presumed) 10h days well into middle age.


Looks pretty normal: https://playcanv.as/p/apIKHp7a




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