oh huh, I'm not sure why this one made it to the front page and not the link to my site!
Anyway, yeah, I guess I could have gone with turns here but I thought that building a more realtime MMO thing where pieces could cross boards would be a little more interesting and novel. I also didn't feel like a version of this that was turn based would ever complete.
certainly a queen can go wipe out a whole board, but the game tries to place you next to other active players when you join, which hopefully promotes some interesting counterplay to that. And I think playing chess in realtime like this against someone is pretty fun. But I understand why it might not be for everyone!
Individuals here on hacker news tend to gravitate towards blog posts about games rather than links to actual games, generally. Not a hard fast rule, but it's what I've observed over the years.
I have had some success on Hacker News with similar games before[1]! But I'll certainly do a proper writeup of the tech behind this one because I think it's pretty neat.
As I get older, I find I'm often more interested in reading about things than trying the thing myself. I often go straight to the comments about articles rather than even reading them.
Ah thank you dang! I meant to submit a Show HN for this one with a little context/a few technical details, but someone beat me to submitting the link. So this is perfect :)
Anyway, yeah, I guess I could have gone with turns here but I thought that building a more realtime MMO thing where pieces could cross boards would be a little more interesting and novel. I also didn't feel like a version of this that was turn based would ever complete.
certainly a queen can go wipe out a whole board, but the game tries to place you next to other active players when you join, which hopefully promotes some interesting counterplay to that. And I think playing chess in realtime like this against someone is pretty fun. But I understand why it might not be for everyone!