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> system design — areas where AI struggles because it lacks true reasoning.

Others addressed code, but with system design specifically - this is more of an engineering field now, in that there's established patterns, a set of components at various levels of abstraction, and a fuck ton of material about how to do it, including but not limited to everything FAANG publishes as preparatory material for their System Design interviews. At this point in time, we have both a good theoretical framework and a large collection of "design patterns" solving common problems. The need for advanced reasoning is limited, and almost no one is facing unique problems here.

I've tested it recently, and suffice it to say, Claude 3.7 Sonnet can design systems just fine - in fact much better than I'd expect a random senior engineer to. Having the breadth of knowledge and being really good at fitting patterns is a big advantage it has over people.



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