Probably what I'm about to say is unfair because it happened during the last days of 3dfx, but I remember how disappointed my friends and I were when one of us bought a Banshee and tried to run some games. It ran like crap.
Everything we tried ran between "very bad" and "average", certainly not the "wow" we were led to believe from marketing. Then we tried something we had high hopes for: Trespasser, the Jurassic Park game (it would later come to be called the "arm simulator", but we didn't know this back then).
Trespasser ran appallingly bad with the Banshee. It sucked, plain and simple, almost a slide show rather than a game. We were sorely disappointed... with the Banshee.
It turned out much later that Trespasser was a very badly optimized game, and it had been an unfair test of the Banshee because the engine ran poorly on any 3D accelerator on the market.
But the Banshee's reputation was forever ruined for us. We still joke about this.
Everything we tried ran between "very bad" and "average", certainly not the "wow" we were led to believe from marketing. Then we tried something we had high hopes for: Trespasser, the Jurassic Park game (it would later come to be called the "arm simulator", but we didn't know this back then).
Trespasser ran appallingly bad with the Banshee. It sucked, plain and simple, almost a slide show rather than a game. We were sorely disappointed... with the Banshee.
It turned out much later that Trespasser was a very badly optimized game, and it had been an unfair test of the Banshee because the engine ran poorly on any 3D accelerator on the market.
But the Banshee's reputation was forever ruined for us. We still joke about this.