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We could have NEG instead of SUB, but with the constant folding it's a wash. DIV is already an HLOP with reciprocal (used to use POW, but that was slower. And what would you implement RELU in terms of?



max(0,x)


That's a ReduceOp right now, more annoying to reason about than a UnaryOp. But in the limit, yea. Or add an elementwise BinaryOp for max.

Submit a PR if you can improve something!




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