This project has been created by many Hack Clubbers, and not only in the development of the engine, editors, firmware and hardware. Hack Club teens handled all logistics/supply. The backings were made by a HCer that taught herself laser cutting. PRs for games are being reviewed and commented upon by 4 teenagers. All front end dev & copy was done by a HCer. The 3d model on the front page was another's first time in Blender.
Hack Clubbers are now running Sprig workshops in their clubs and hackathons - and publishing them for others to use. Others are hosting 'Sprig Jams' to work on games together. Can't wait to see what more comes of this all.
Sort of, yes! This is great question, and ties into our values and ethos. I'll try to keep it short (and note this is just my perspective as one employee).
We fully expect (and support!) our teenagers 'graduating' from Hack Club. On one hand, this presents a challenge when our most committed and experienced people age out every year. But on the other hand, there's a fresh group that arrive with new perspectives and insights, and really make the space their own.
Our hope is to honor our wonderful alumni too, and the contributions they have made. Many stay on in various ways to continue to support the community.
The cool thing about initiatives like Sprig is that while the current technical contributions will exist 'forever', it too can be enjoyed and iterated on by new young people in ways we don't know yet.
This project has been created by many Hack Clubbers, and not only in the development of the engine, editors, firmware and hardware. Hack Club teens handled all logistics/supply. The backings were made by a HCer that taught herself laser cutting. PRs for games are being reviewed and commented upon by 4 teenagers. All front end dev & copy was done by a HCer. The 3d model on the front page was another's first time in Blender.
Our youngest Sprig game dev right now is an 11 year old (https://github.com/hackclub/sprig/pull/443). We have a water sim built by a 13yr old (https://github.com/hackclub/sprig/pull/402). A raycast experiment by a 15yr old (https://github.com/hackclub/sprig/pull/153).
We have so many fun games built already: https://sprig.hackclub.com/gallery.
Hack Clubbers are now running Sprig workshops in their clubs and hackathons - and publishing them for others to use. Others are hosting 'Sprig Jams' to work on games together. Can't wait to see what more comes of this all.