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>Thank goodness interactive experiences now require a full developer team

Interactive experiences the kind Flash was used for, can now be done trivially without plugins AND be compatible with the rest of the page (e.g. history, copy paste, etc.). For some basic stuff Flash was used you can even do them in one line of CSS. You can even play video, sound, and trigger MIDI natively now, with just a few lines.

More advanced stuff, you can it do with just canvas and at most a wrapper lib for higher level methods - no "NPM packages" or anything else required.

For casual games or animation, there are tons of FOSS and even proprietary libs, with game-building templates and GUIs to do what Flash did, and even things Flash barely did, like 3D - and they all export to native web code running on all platforms - even mobile. And with lower resources that Flash did.

So, yeah, the crap Flash.




All I can say is, good luck navigating the Minesweeper field that are the caniuse.com tables for browser feature cross-compatibility. At least Flash worked everywhere, even on Android.




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