Amazing work. I have to ask, however: what does your engine do better (or plan to do better in the future if it's not there yet) than any of the existing 2D engines, like GMS2, Defold, etc? That is, why should a developer consider choosing your engine?
Hi, thanks. Honestly.. I haven't compared. I've built this as a passion project not as a "product" with a product/market fit or competitive landscape in mind. I mean there are already so many engines out there that you can't even give them away for free. So i built it with the features that i had in mind and what i have needed for my demos and what i need for my games.
So here OP is showing what he managed to build, and you have to ask how his project is better than some of the most established projects in that field?
You are demotivating OP who never claimed to compete with what you brought up.
? I am just politely asking a perfectly reasonable question that anyone who embarks on a 2+ year project needs to spend a solid chunk of time thinking about & trying to give OP a chance to practice articulating their value prop vision. After explicilty acknowledging how impressive their work is.
Presumably OP is an adult and is not just posting for backpats but (also) to get constructive feedback.