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Yeah well, in unaccelerated scenarios like mine that translates into software rendering on the CPU, which there seems to be a whole heck of a lot of happening despite nothing really changing on-screen.



Thanks, I'll need to check some more because the Chrome performance tab is saying 95% idle when nothing is being selected as expected for me.

Either way, I'd be keen to add a battery saver mode because it's not the kind of game I'd want to devour battery on a mobile.




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