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it reminds me of the early / glory days of piracy. I've seen a lot of kids just torrenting software for their needs and just getting started with video game programming, music, or other fields. What I liked about it, is that you could just get started with something right away, with the right tools without having to think about the financial aspect of things.

Last time I check unreal engine works a bit like that, it is free to download and use as long as you don't make more than x amount of money per year, when you start making decent money you'll give a percentage to Epic. I wish more things would work this way.




Autodesk finally wisened up to this and has fully featured educational licenses for free


Autodesk's actions are most probably a response to feeling the heat from stable, multi-faceted & open source Modelling, Animation and Sculpting tool, Blender which is completely free, receiving considerable attention from industry recently (after v2.8)




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