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Game makers (and some website owners) are discovering what some religious and cult leaders have known for thousands of years: you don't have to give somebody a drug to make them an addict. People are perfectly capable of generating their own addictions without external chemical help.

I _think_ what's going to happen is that we come up with a new moral code -- much like the thing where drinking before a certain time was considered bad, or the idea of doctors prescribing pain pills for themselves anathema.

But really, it beats me. We have a generation of people addicted to a sedentary activity in a way that's never happened in human history. It's very difficult to predict how all this will play out.




> We have a generation of people addicted to a sedentary activity in a way that's never happened in human history.

Heh. Heard of this other addictive sedentary activity that people call "TV"?

http://blog.nielsen.com/nielsenwire/online_mobile/americans-...

The _average_ America watches 153 hours of video per month (2009). 5.5 hours per day on average.

Looking up TV addiction yields many very similar articles.

I expect that some people are more susceptible to gaming than TV, and others the opposite.

But the results from TV seem very comparable to gaming: some is probably fine, maybe even beneficial depending on your choices. Too much is bad for your physical, mental, and social well-being.

kb




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