1. | | After Dark Screensavers in CSS (bryanbraun.com) |
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555 points by ohjeez on March 5, 2023 | 106 comments
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2. | | Will Wright on designing user interfaces to simulation games (1996) (donhopkins.medium.com) |
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370 points by DonHopkins on Jan 29, 2023 | 75 comments
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3. | | Why has no one published a computer version of Squad Leader? (yobowargames.com) |
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57 points by luu on Jan 10, 2023 | 30 comments
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4. | | What the hell is Forth? (2019) (information-superhighway.net) |
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273 points by harryvederci on Jan 13, 2023 | 123 comments
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5. | | Cramming 'Papers, Please' onto Phones (dukope.com) |
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1297 points by nycpig on Aug 6, 2022 | 180 comments
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6. | | Linear Address Spaces: Unsafe at any speed (acm.org) |
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271 points by g0xA52A2A on June 29, 2022 | 240 comments
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7. | | A minimal C compiler in x86 assembly (github.com/oriansj) |
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199 points by pabs3 on May 3, 2022 | 76 comments
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8. | | Neural network from scratch (sirupsen.com) |
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208 points by bretthopper on Jan 4, 2022 | 38 comments
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9. | | Finding your home in game graphics programming (alextardif.com) |
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247 points by poga on Jan 1, 2022 | 126 comments
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10. | | Build retro games using WebAssembly for a fantasy console (wasm4.org) |
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181 points by Jyaif on Dec 21, 2021 | 37 comments
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11. | | NoiseCraft: Browser-Based Visual Programming Language for Sound and Music (pointersgonewild.com) |
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110 points by ingve on Dec 5, 2021 | 15 comments
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12. | | The history of Unix's confusing set of low-level ways to allocate memory (2018) (utcc.utoronto.ca) |
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97 points by jaytaylor on Nov 2, 2021 | 26 comments
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13. | | GateBoy – A gate-level simulation of the original Game Boy hardware (github.com/aappleby) |
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416 points by aappleby on Sept 2, 2021 | 66 comments
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14. | | It's Time for Operating Systems to Rediscover Hardware (usenix.org) |
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188 points by matt_d on Aug 31, 2021 | 94 comments
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15. | | Fibonacci Sphere (extremelearning.com.au) |
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148 points by isaac21259 on Aug 30, 2021 | 34 comments
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16. | | Show HN: Mlatu, a Concatenative Programming Language (github.com/brightly-salty) |
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29 points by brightly-salty on June 7, 2021 | 18 comments
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17. | | Silice: A language for hardcoding Algorithms into FPGA hardware (github.com/sylefeb) |
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98 points by mleonhard on June 22, 2021 | 20 comments
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18. | | Parsing Protobuf at 2+GB/S: How I Learned to Love Tail Calls in C (reverberate.org) |
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586 points by signa11 on April 25, 2021 | 190 comments
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19. | | Neo-Geo Assembly Programming for the Absolute Beginner (2016) (ajworld.net) |
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68 points by crapvoter on March 25, 2021 | 10 comments
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20. | | Compiler Class (norswap.com) |
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131 points by ingve on Feb 9, 2021 | 54 comments
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21. | | New ‘Action Roguelike’ C++ Project on GitHub (tomlooman.com) |
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133 points by todsacerdoti on Jan 16, 2021 | 50 comments
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22. | | How Tail Call Optimization Works (eklitzke.org) |
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220 points by g42gregory on Jan 8, 2021 | 208 comments
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