The market cap obsession is part of the problem. Can I use it to buy things, easily? That's the only metric that should count if you're looking for practical use, not speculation.
It's hard to measure that directly. Market cap is a decent proxy, albeit inexact. If a coin has a market cap of $1.8 trillion, you know a lot of people are doing a lot of something with it, and it's likely that includes using it to buy and sell stuff to some extent. If it has a market cap of $200 million, then there just can't be many people buying and selling with it, and that means it's pretty likely to be difficult to use that way.
A successful cryptocurrent probably has to start by first having a market that is dissatisfied with the available traditional currencies. If that market were to introduce on (with good tech), then it could immediately see the cryptocurrency used for its intended purpose. At that point, if it avoided the attention of speculators (not forever, just long enough for it to get its feet underneath itself) or could discourage those speculators somehow, what happens then?
Is there some other failure mode waiting, or does it take off?
Add another: the various platforms talk to each other (or analyze driver movement) in order to manipulate order offerings in such a way as to discourage drivers from taking orders from more than one app at once. One app will wait until the other has confirmed an accepted order before deluging you with their own orders, all taking you in the opposite direction (which makes you late for one or more deliveries, giving cause to terminate your contract).
Pure anecdata. However, the change from the first two days I multi-apped and made almost 3 times my usual hourly rate, to the following weekend, when
>neither app would send me orders for up to half an hour
>as soon as one had assigned me and order, the other would start sending my multiple per minute
>all of these orders were either comically low-compensation (no tip), a 15-minute-plus drive away from the order I'd just accepted (to areas it had never sent me before), or both
Delivery in particular remains underpriced at even the high prices we see. The way the platforms are set up, you're basically paying to chauffeur a single order straight to your house, on-demand. Mobile tech and "own car" efficiencies don't begin to cover those costs. The problem was that this is the kind of service that they had to offer in order to supersede existing delivery.
In an ideal world, you'd instead have drivers assigned to either particular neighborhoods or particular restaurants, allowing for order-stacking and predictable routes. Bonus for set-time daily deliveries (get your order in before 6 or have to wait until 9). Bigger bonus for set neighborhood drop-off points (like those consolidated mailboxes, but warming compartments). Anything more bespoke would cost extra.
Unfortunately, the balance of inefficient operations, decreasing competition, and "line go up" is that prices have to increase.
Delivery was financially viable for decades before delivery apps. That's why restaurants did it on their own. What's not financially viable is VCs investing billions to create global oligopolies, and and then expecting outsized returns on that investment.
At the same time you have processes like increasing suburbanization and development of even more car-centric infrastructure, which makes houses and restaurants even further from each other, and makes cheaper delivery vehicles like motorbikes infeasible.
All of that is true. However, I think you don't account enough for the differences in the current and previous delivery models in delivery's viability. The old model was "drivers employed or contracted to individual restaurants, with fairly strict distance limits." Today's apps let you order from arbitrary restaurants to arbitrary delivery addresses. The other factors make the situation worse, but just this one is enough to turn a viable model into one that can't be profitable without someone involved getting scammed.
I believe there were many in Japan - including products like small laptop-shaped electronic dictionaries - but that's Japan. Their homegrown cell phones have recently picked up the moniker "Galapagos phones" because they tended to develop country-specific features and rarely leave to other markets. The same can be said for their micro/portable laptops of the early 2000s.
One could argue that OLPC made people outside of Japan aware that the form factor was possible and even optimal for some users.
It's different in different states. In Maryland, once a complaint is filed with the relevant authority, the store has a certain number of days to correct pricing. Most retailers will give you the misprice if it's clearly their fault in not changing the tags, as a matter of policy.
The confusion around this law is quite frustrating, though. Quite a few customers think they're entitled to not just prices on tags that haven't been updated, but prices for what are clearly entirely different products.
Is it a certain number of days to fix all the mispriced items?
If not, there’s an obvious loophole here. Misprice intentionally, then stop purchasing the item from your distributor if you get called on it, rotating in some similar thing. Later, bring it back with a different sku, or mispriced at some other level.
This would work well for dollar stores, which are optimized to spread in / sustain food/retail deserts.
The store is often literally the only option in town. The wouldn’t even need to sell excess warehouse inventory at the advertised price, since they could just shift supply to another state (or county/store, depending on how poorly the law is worded).
This seems to be the handbook for price complaint inspections following a complaint to the relevant authority (in this case, the Maryland Office of the Attorney General).
Practically-speaking, stores have at least as long as it takes for an inspector to come out to the physical location. So, yes, it's a bit of a loophole, but I imagine that if you're mispricing as a matter of course and getting hit with complaints and constant inspections, you're probably going to eventually get fined (unless you're paying off inspectors). Store operations are usually designed to catch mistakes, as half the job is making sure items are stocked and labeled correctly. (I think most stores would prefer to transition to essentially local warehouses that delivered to customers from online orders, so that they wouldn't have to deal with any of this, but then they'd lose out on impulse purchases.)
Okay. They all suck. I want a list of websites that are likely to refer to my search query. Google is terrible at understanding my intent and even more terrible at displaying information in such a way as to facilitate my task.
As an example: I was searching for an item to purchase earlier. It's a very particular design; I already know that it's going to send me a bunch of slightly-wrong knockoffs. The first thing I want to see is all of the images that are labeled like my query, as many as possible at once, so that I can pick through them. Instead, it shows me the shopping UI, which fills the screen with pricing and other information for a bunch of things that I'm definitely not going to buy, because they're not what I'm looking for. Old Google would have had the images tab in a predictable place; I'd be on it without even thinking. Now? Yet another frustrating micro-experience with Nu-gle.
You mention Arcane, and that reminds me that Netflix's support of animation is really undervalued. LD&R has been mentioned, but they also helped bankroll a ton of marquee projects from Science Saru (Devilman Crybaby, DanDaDan), Orange (Beastars, Trigun Stampede), and Trigger (Cyberpunk: Edgerunners, Delicious in Dungeon). They picked up Pantheon and Scavenger's Reign. They've got another season of Blue Eye Samurai coming. Oh, and K-Pop Demon Hunters.
If you care about animation as either a visual or storytelling medium, Netflix has made a lot of the best movies and series of the past few years possible or accessible. (Having to pirate Pantheon S2 because it was initially only released in Australia was not fun.)
I was flabbergasted to find that there are 100" TVs available for sub-$1500. Only a few years ago, they were five figures, minimum. Combined with a decent audio set-up, you really can have 90% of the theater experience at home.
As you say, Walmart now sells 100" 4k TV's with HDR for less than the average persons tax return. They often have them in-stock in the store.
Meanwhile most theaters are 2k, lack dolby vision or other HDR, have worse audio (many can't do Dolby Atmos with proper height channels), and are filled with people using their cell phones through the entire film.
There was a study that showed that cancer patients who receive a MRNA COVID vaccine live longer. This could also be for extrinsic reasons, but IIRC the study considered the reason to be a pronounced immune response that also attacked cancer cells.
So there's a chance that the vaccine provokes a general immune response that's protective against a number of mortality-causing issues.
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