Many people have also never experienced a world where ads do not exist. I use so many layers of adblocking that whenever I use a vanilla VM or devices, I'm stunned at how shockingly bad the internet experience is for most people.
In my world, on my team - everything is a 3. and if its not a 3 lets figure out why. IE, lets have a fairly sized piece of work we scope for most tickets. If its bigger than that, lets discuss it, see if its worht breaking down (if its larger) and if not lets just agreee thats a larger piece than 3. that way we can just keep an eye on relative size of issues.
That's pretty close to what the article is describing, if I understand it right. They functionally define "tasks", the ones put in the queues they suggest measuring, as bits of work small enough that most of the uncertainty is gone. So until that's proven wrong (when reality smashes a task into a bunch more tasks), it's more-or-less equivalent to all your stories having the same number of story points.
My team doesnt really have story points. But we work kind of similar to you: is this too big? If it is, lets see if we can break it down to smaller tasks. I think it works much better than arguing over story points.
Had the same thought reading this, maybe it’s because I work in OSS and write tests with changes and fix tests for fixes that weren’t caught. That adds 20-40 lines very fast alone. Guessing that is not common.
And usually because the truck is over full too. For almost any load, if you fill the truck to the brim you have overloaded it. (Unless you're moving styrofoam)
Yes that is precisely what happens here. It's intentional.
It also doesn't scale up high enough, because the pool of candidates is smaller. It's a big part of why you won't see large companies hiring this way, typically. The other big part is that big companies have lawyers who see potential for lawsuits due to discrimination.