I agree with you, but in some newer games it just doesn't make sense to me.
They want good graphics but the Switch can't handle them, but they still try to make them.
For example, Pokemon Scarlet & Violet.
Gameplay and the game design for me personally is really great, but I can't stand the graphics. I would rather play on worse graphics just to not have constant frame drops and in some parts of the game N64 graphics and in some 4K ones.
Can't find it right now, but someone did some side by side comparisons of Scarlet/Violet next to similar Breath of the Wild scenes, and it's night and day.
I assume you're referring to Sword/Shield and Scarlet/Violet, but Legends: Arceus is also officially part of the main series. Offhand don't remember performance issues in that one.
There was still some ambiguity on if it applied to physical games or only downloads. I'm all-digital on my Switch, so it doesn't affect me, but it'll be nice for the physical-only people to know with certainty.
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