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The fee exceeds what many of these engineers earn in a year, with the average H-1B salary at TCS running about $105,000. A typical engineer deployed to an American client site generates $150,000 to $200,000 in annual billings at roughly 10% operating margins, producing $15,000 to $20,000 in yearly profit. The $100,000 upfront fee eliminates five to six years of that entire profit stream. J.P. Morgan states bluntly that the move effectively “prices out the utility of H-1B as a source of labor supply.”


Mathy look at the topology and some stuff about Yusef Lateef: https://medium.com/@lucas_gonze/coltrane-pitch-diagrams-e25b...


A human is a peripheral. Our use cases are meaning, identity, and purpose.


I respect you and Automattic being transparent about your thinking here on HN.


Epic owning Bandcamp never made sense.

Getting Bandcamp off the books is likely to make the business look better to investors.


Bandcamp is profitable. How would selling at what's likely a loss from their purchase price going to look good to investors?


Investors like to see a company buying up tangentially related businesses, it's good for business!

Investors like to see a company divest themselves of non-core-competency sections of its portfolio, it's good for business!

Investors are sheep.


If they paid more for it than its worth, than they lost money the instant they bought it. If they sold it to a company that thought it could increase the value of bandcamp by owning it, then they might have gotten more for it than it was worth when they owned it, hence increasing their own value (or at least making a valuation which was previously potential concrete).


I'm not an accountant, but I know enough to have a sense of much "creativity" is possible. The purchase price might be in the past, while costs are ongoing. Yes there would be a markdown from purchase to sale, but that's a different line item from the annual run rate.


This is a valuable project, executed well.

A suggested edit: the term "copyleft" at https://writefreesoftware.org/learn/licenses is confusing and is falling into disuse. "Reciprocal licensing" is easier to understand and is growing.

Does Drew Devault have a HN handle we can @?


Not sure that "copyleft" is confusing or falling into disuse, I hear people talking about it without confusion pretty often. First time I've heard "reciprocal licensing".


I think "copyleft" is ubiquitous within the tech crowd but the first time I heard the term I was confused. Might be worth asking a few people you know in the real world who are not tech people to see if they knew what either means.


The only people who know the term "copyleft" are already familiar with GNU, the FSF, and the free software movement. That is a tiny pool.


“Reciprocal licensing” is not precise. I think ShareAlike is more descriptive (and consistent with CC licenses).


ShareAlike is also effective.

What we know for sure is that Copyleft is never going to work.


Never heard "ShareAlike" either, and it sounds like a proprietary file sharing feature for phones or something. I just say open source and everyone has always known what I meant.


It's a term from the Creative Commons family of licenses.


Does @ on HN actually work though? I didn't think that was a thing here.


No.


Growing up I envisioned myself as a writer. When I got old enough to test that out I found out the truth of this writer's piece: I was well-known but painfully poor. My girlfriend asked "what are you doing this for?" and I couldn't answer.

I reset my career vision to writing creative code and everything turned around. Adulthood is crap except when it isn't.


"You should only write when you feel within you some completely new and important content, clear to you but unintelligible to others, and when the need to express this content gives you no peace."


Any time you write you create noise for others. You shouldn't do that unless the information you are offering is valuable to them. Your writing can't be about you. It has to serve the reader.


I strongly disagree, though I'm not a writer, so I'll just give you another quote (from "On Writing Well" by William Zinsser):

  Soon after you confront the matter of preserving your identity, another question will occur to you: “Who am I writing for?”
  It’s a fundamental question, and it has a fundamental answer: You are writing for yourself. Don’t try to visualize the great mass audience. There is no such audience—every reader is a different person. Don’t try to guess what sort of thing editors want to publish or what you think the country is in a mood to read. Editors and readers don’t know what they want to read until they read it. Besides, they’re always looking for something new.


Which came first, the supply or the demand?


This moment will never come if you just sit and wait for it. Practice in writing is just as important as in coding. Unfortunately, as many great arts of the past, writing is dying due to the publics' interest shifting away from reading (reading fiction in particular) to something else.


> This moment will never come if you just sit and wait for it.

If you're literally just doing nothing, I'd agree.

But I haven't felt the urge to write anything creatively in over 8 years. Last year, I met someone (my muse?) who sparked this desire in me.

Nowadays I spend much of me free time writing songs, lyrics and I'm working on a draft for a novel.

It's not like I do that because I expect to make money from it - it's because I have to in order to feel al peace.


The trick is getting started pursuing a hobby because you feel some mission, and practicing every day despite losing the motivation.

Then, when the motivation returns, you'll have the skill to express what you really want to say.


Gross sales of Meta Quest are inflated. "Grossly" inflated. HAHAHahaha. The Question is not volume but ROI.

Meta is pouring massive amounts of money into the project and has yet to establish organic demand. The headsets that have been sold are gathering dust. There is no product/market fit.


I'm interested to see your unboxing.


Good list. I'd also find an HUD display like this useful for playing music:

- lyrics - chord changes - a visual metronome


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