If you pay for the Catalyst license (which you need to anyway to use this beta feature), when you log into the application, under General there's an option to enable "Receive early access versions". Then if you click on "Check for updates" it will download the latest version.
I have been a "business co-founder" for many years. I learned to program at a professional level 5 years ago. Today, i spend most of my time as a "tech-co-founder".
Now that I am on the tech side (and argubaly, product development side), my value is through the roof. Here is what I mean:
- The business co-founder types will convince you that "selling" the product is the main thing. They are right. But sales starts with WHAT you build. That is, with product development. What you decided to build and what you are able to build is very much a part of the marketing.
- Selling a well positioned product (where position starts during product development) is much easier that 'force-raming' your product to people who do not want it. 'force-raming' is the main marketing skill most people have.
- Ideas mean absolutely nothing.
- Marketing is important but it's not hard to learn the important parts. In fact, I can give it to you right now: (1) start your marketing at product dev time. Decide which specific problem you will solve, then solve it, (2) Find a community to share your finished MVP to them. Don't just spam the community, join it for a while, make friends, chat, add to the conversation and (3) refine the early product with the early users from said community. Then supercharge marketing with some ads (FB or Google).
^^ this is the 0-1000 user plan. And developers can do this without a "business co-founder"
What is absolutely wild to me is how many developers build "developer focused tools". That is the red'est sea to swim in as a small dev because it's easy to build things you can use every day.
I have a lot of friends who build tools in book shops, martech, payments and other niches.
There are so many markets people. Most of them are unknown, and therefore, low comp.
For me, a key point is "everybody _was_saying_". An implication is that early on, or before release, people thought the price seemed too high. Possibly some of those people no longer think so. Or possibly the price really is too high _for_them_.
Could also be that some of those people just don't expect to get enough use (or some other kind of 'enough') out of a service for a given price point. There are loads of people who have no problem paying for YouTube Premium, while others find the price too high.
Some people pay for the highest-end smartphones, getting them as soon as they come out. I think they're crazy. (-:
I have customers, but no tech problems.