At least your bank, school, apartment, and airline aren't locking core services behind carrying a fucking PlayStation around with you.
Consoles feel different because they're one-purpose machines. Sure, it's irritating if they hardcore a maximum fps or what have you, but it feels less offensive for them to be locked down.
It's kind of like the difference of Disneyland having weird, restrictive, draconian rules versus just a public park. Which is also one of two brands of public parks in your city. That you also have to use to deposit checks.
The same way it's different of someone throws a bullet at you from their hand from 10 feat away versus propelling tens of them a second from a fully automatic rifle from 50 feet away.
Sure, in either situation you could say "They trying to harm me using bullets," but one of them is much more likely to succeed, and we probably shouldn't treat the situations or costs to your well being as legally identical.
It's interesting, because 3d graphics are already something that games do very well in 2d.
Is it because the platform is more resource limited, so you have to find a way to squeeze high-quality graphics out of less compute? And I guess I don't know that much about the technology, but I assume they're sending slightly different images to each eye, which probably means they need to generate two pictures instead of one, so that might be a multiplier on the compute to get a given perspective?
I mean Nintendo is pretty well known for squeezing appealing and attractive visuals out of limited hardware, so I can totally see an argument for going for more BOTW/TOTK-style graphics than your CODs or your Gods of War?
> I assume they're sending slightly different images to each eye, which probably means they need to generate two pictures instead of one
Yes, producing two camera views at a time and at pretty high resolution. You can get away with more resolution compromises on a 2D display sitting a couple feet from your eyes versus VR displays hovering just beyond your eyes.
Clearly we just need to make longer VR headsets so that the screen can sit several feet away from your eyes! I see no potential complications or downsides with this plan.
Or wait, even better: scan lines used to allow crts to do more with less. We should really look into using CRT displays for VR headsets
>It's why they have invested so much in it, renamed the company, and played for keeps making deals with game developers to publish their games on their store.
Do you know this from anything he or meta has explicitly said, or is it conjecture based on assuming rational behavior and working backwards to come up with the most plausible explanation?
Occam's razor still says to me that Zuckerberg just personally finds VR really cool and compelling, and decided to point his money-printing machine in its direction. Kinda like Musk and space or the Kochs and preventing local investment in public transit.
That's literally the biggest selling point of credit cards too, you don't need to argue with every business you paid, just charge back your credit card.
Apple didn't remotely invent "single point of dispute."
God forbid we add a tagging system that lets you blacklist tags.
Then again, I have the same complaint about reddit (which has flairs, but doesn't let you blacklist them because then you'd be able to filter out all the ragebait)
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