I'm not an expert in APL-family languages, but they seem to be perfect for those who have developed an intense hatred of boilerplate and explicit loops.
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Also that is a great reason why array languages would be ideal for GPGPU, and sadly we're stuck in more classical languages with extensions for that.
I'm not an expert in APL-family languages, but they seem to be perfect for those who have developed an intense hatred of boilerplate and explicit loops.
reply