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> Isn't this just how the DOM works? Data flows down through attributes and properties; events bubble up?

That's right, but this communication pattern causes serious complexity. Imagine trying to find out what triggered a state change. You would have to listen to every event source to find out. With Flux, all state changes were mediated by the reducer in the store. It made things a lot simpler.



Shouldn't a state change should be purely event driven, and not dispatch its own events as side effect? That avoids reetrancy and is an easy rule to adopt...? Or am I misunderstanding the issue?


You're right about that, but that wasn't common practice at the time. We learned about side-effects from Elm and Flux.




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