I'm not sure we can write off human subconscious behaviour as "not general intelligence". It might not be the conscious, self-analytical reasoning that we tend to think of as 'intelligence' but there's a whole bunch of things that humans 'just know how to do' after practice without being able to explain how we do it.
> Figuring out outdated map such as not driving into a lake, damaged or unfinished road can be done without AGI reasonably well
Yeah, I think a lot of that could be solved by having a hierarchy of different classifiers (maybe they do this already?) so instead of trying to identify every individual object in the world, you can just detect "something large in front of me" and hit the brakes. You don't have to care particuarly what it is, you just have to not hit the thing.
Reflexes are indeed trained, but they're not what is defined as general intelligence.
They trigger in specific cases, both low reflexes and high ones.
Now if you required the car to gain new reflexes on its own then it's an entirely different thing and yes, that is probably a big chunk of AGI.
Essentially that means the car would have to write its own control logic in an essentially unlimited way, yet do so safely. That is not exactly necessary for safe travel.
I'm not sure we can write off human subconscious behaviour as "not general intelligence". It might not be the conscious, self-analytical reasoning that we tend to think of as 'intelligence' but there's a whole bunch of things that humans 'just know how to do' after practice without being able to explain how we do it.
> Figuring out outdated map such as not driving into a lake, damaged or unfinished road can be done without AGI reasonably well
Yeah, I think a lot of that could be solved by having a hierarchy of different classifiers (maybe they do this already?) so instead of trying to identify every individual object in the world, you can just detect "something large in front of me" and hit the brakes. You don't have to care particuarly what it is, you just have to not hit the thing.